![]() Basically, Daniel has discovered that he has a special talent, and it’s up to you to decide whether to encourage him to use his power or keep it hidden so that you don’t attract unwanted attention. This time around, however, there’s a supernatural element. As with the first episode, many of these choices are centred around guiding your little brother’s behaviour. Or you might not, or it also never come up in the first place.īut the game goes further still. For example, you might get Captain Spirit to open up about his father’s alcoholism and physical abuse. Choices in the game are frequent and can lead to some very different outcomes, both in individual scenes and across the episode as a whole. It’s a shame, really, because underneath the surface, Life is Strange 2 is doing some interesting things. What seemed to be set up as a significant meeting turns out to be just another narrative stick for DontNod to beat players over the head with. It even comes across in the voice acting, with Sean and Daniel’s dialogue constantly stumbling in an artificial attempt to produce a sense of awkwardness.Įven the return of Captain Spirit – the little boy introduced in the standalone episode between series 1 and 2 – proves to be a non-event. Beyond that, however, the whole narrative feels staid. ![]() The main source of tension is that grandma is religious and a bit of a fusspot for rules, which the game naturally dares you to break. The rest of the episode sees Sean and Daniel tiptoeing around the slightly awkward relationship with their grandparents. The gramps are aware the boys are in trouble with the police but take them in regardless.Īnd, well, that’s kind of it. After leaving the summerhouse, Sean and Daniel make their way to the home of their maternal grandparents to seek sanctuary. I also think this manipulative event exists because there’s little else going on in this episode. It’s a cheap and lazy way of re-establishing the game’s melancholy tone, almost like the devs are pointing at their own characters and going, 'Ha-ha, that’s what you get for thinking things might be okay.' The setup is obvious, the execution is thoroughly unpleasant, and it’s not even necessary for the rest of the story. ![]() Now, I’m fine with games being about Sad Stuff, but the way DontNod approaches this particular plot point is dreadful. They’re just about to do this when, as is now necessary for modern adventure games, Something Terrible happens. The pair have managed a peaceful few weeks, but their food is running low and Daniel is sick, so it becomes clear that soon they’ll have to move on. It’s winter in Oregon, and they’re hiding out in an abandoned summerhouse deep in the forest. We reunite with brothers Sean and Daniel hiding from the law over a crime they were not responsible for. It also gets off to a thoroughly miserable start. Sadly, Episode Two is even more meandering and considerably less interesting. It might not be wholly clear where the story going, but surely they’d address that, right? ![]() I was willing to give it the benefit of the doubt on this latter point, because, well, it was the first episode. After kicking off in emphatic style, it then proceeded to tell a thematically interesting if somewhat meandering tale about brotherly love and bigotry in modern America. The opener of Life is Strange’s second season had me intrigued but also a little concerned.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |